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NPC Generator

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Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his tan robe and has his dagger always slung over his shoulder. His whole body is exceptionally muscular. His golden hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fibblestib took refuge in the old dungeon and found the beat up dagger and armor he uses now. He left for the north, certain he would find work there.

Motivation: Money/treasure.

Flaws: Insane. Bonds: Immigrant, Rich, Mentor, Nature. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Fibblestib Murnig, Male Gnome Cleric 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 10 (+0)11 (+0) 4 (-3)13 (+1)
Skills Medicine -1, Stealth -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Silent Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his red fur. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Silent reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Silent and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silent Of Clay, Male Tabaxi Adept 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)15 (+2) 13 (+1)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4 Holy water.


Social Check DCs


Heian Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long blonde beard with little hanging trinkets. This blue eyed northerner is not easily forgotten.

Personality: This man loves music and to teach people music more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heian was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Heian Berevan, Male Elf Expert 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Olunt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a red handlebar mustache and slicked back red hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: When he was but 5 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Persistence. Bonds: Poor, Attractive, Immigrant. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Olunt Graybeard, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 260 gp.


Social Check DCs

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