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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: Oblar was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Guard for hire.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against brigands

Ideals: Artistic. Bonds: Attractive, Enemies, Job, Religious. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Oblar High-hill, Male Halfling Fighter 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs


Dûgza Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Dûgza would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Dûgza grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Ugly. Bonds: Military, Adventurer, Nature. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Dûgza Tindall, Male Half-Orc Expert 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anastrianna Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. She is physically well-built. She has moderate length blonde hair. She tend to wears goggles to shield her eyes.

Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She is used to getting what she wants. In part because she is a meticulous planner.

History: Anastrianna was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Dragonborn compassion; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Religious, Adventurer. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Anastrianna Erenaeth, Female Elf Paladin 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)12 (+1) 10 (+0)4 (-3)
Skills Intimidation -1, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp. Tourmaline (160 gp).


Social Check DCs


Raer Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He is physically well-built. His hair is blonde, silky, and of moderate length. His gray eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Raer has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Raer Wasanthi, Male Elf Cleric 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs

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