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NPC Generator

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Advanced [show]


Manfred Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His skin is fair and his fingers are delicate and long. He keeps his long silver hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Expand his business; and further expansion of business

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Manfred Rutherford, Male Human Fighter 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gilbert Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a yellow and black handkerchief worn on his left side. He sports a long black beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. When Gilbert reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and wants a kiss

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Has a crush, Adventurer, Military. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Netyoive, Male Half-Elf Fighter 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)6 (-2) 10 (+0)16 (+3)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Veloptima Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bristling with hidden weapons, mostly kukris and shortspears. With bright silver hair. Her blue unseeing eyes seem to look past you.

Personality: Veloptima speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Veloptima lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to reunite with her absent father

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Veloptima Sympony, Female Gnome Warlock 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 6 (-2)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Eye agate (15 gp).


Social Check DCs


Nurkara Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her red hair is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and further expansion of business

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Nurkara Dankil, Female Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 5000 cp.


Social Check DCs

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