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NPC Generator

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Advanced [show]


Ulblyn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He has moderate length auburn hair. His eyes are blue and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Disease. Bonds: Job, Rich. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Ulblyn Whispermouse, Male Halfling Fighter 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)4 (-3) 10 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Don Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy violet pantaloons and a brown scarf. He wears his red hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Don studied abroad. After coming to the age of reason, Don took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Attractive. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Don Harper, Male Half-Elf Fighter 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 320 gp. Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy brown pantaloons and a black scarf. His red hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Cleric 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Altho Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He is physically well-built. He wears a colorful flower in his red hair. His fierce hazel eyes like to dwell on things.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people

Ideals: Fighting. Flaws: Racist, Addict. Bonds: Attractive. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Altho Deephollow, Male Halfling Warlock 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 5 (-3)11 (+0) 12 (+1)4 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 5000 cp. Red-brown spinel (40 gp). 1 Antitoxin.


Social Check DCs

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