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NPC Generator

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Advanced [show]


Enialis Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Enialis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has achieved small success as a Architect.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Hedonist. Bonds: Job, Immigrant, Adventurer. Occupation: Architect

Voice: American accent

Attributes [hide]

Enialis Iathrana, Male Elf Monk 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Amethyst (140 gp). 1 Chain shirt.


Social Check DCs


Olunt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He keeps his long red hair kept up in a rat tail. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: Olunt was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Olunt Dankil, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp.


Social Check DCs


Watson Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right hand appears badly burned and disfigured. His blonde hair, when down, is lengthy. This blue eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Watson was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Persistence. Bonds: Attractive, Job. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Watson Shadowquick, Male Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Euphemia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and brown robe with the hood down, and carries flails. Her blonde hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Euphemia studied abroad. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want her driven away; and a deep hatred of gnolls

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Euphemia Greenleaf, Female Halfling Fighter 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 7 (-2)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp. Brass mug with jade inlays (200 gp). 3 Tanglefoot bags.


Social Check DCs

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