Tagga Browning, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fighting clothing, which leaves very little to the imagination. She wears her golden hair down. She has several tiny jet earrings on each ear.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised in a desert tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tagga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and many illithids want her driven away
Ideals: Fighting, Impeccable. Bonds: Rich, Enemies, Nature. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Art Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She has a penchant for wearing a ring with an oversized amber on her right hand. Her white fur has been sun bleached extensively. Her face is scarred and worn.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Art has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is content
Flaws: Ugly, Mundane, Hedonist, Disease. Bonds: Rich. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 4 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 500 sp.
Rangrim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a long red beard with little hanging trinkets. His amber eyes peer out from beneath his wide-brimmed grey hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Rangrim never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record, In love. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Banded mail.
Umpen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He very much looks the part of a Mercenary, marred by chocolates. His hair is cut close to his head. His brown eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered singing. He has achieved small success as a Mercenary.
Motivation: To be a Sailor again; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Masterwork Common Melee.
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