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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Artin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this woman wears silk and lounges about seductively. Her hair is golden and very short. Her eyes are brown and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Interpreter in town.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and further expansion of business

Ideals: Optimist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Artin Dankil, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Tyna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She has a large white mantle and cape that has been intricately interwoven into her black robe. Her small hat is riddled with cuts and holes. Her eyes are green.

Personality: A deeply religious woman she believes everything happens for a reason. She pushes her goals aggressively. She is also a coward if confronted.

History: Tyna was born in the north. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Tyna High-hill, Female Halfling Paladin 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Light wooden shield.


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in blue turtlenecks beneath a brown coat with yellow slacks, and a wedding ring on his right hand. His silver hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Attractive, Rich. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Immeral Meliamne, Male Elf Commoner 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)7 (-2) 10 (+0)9 (-1)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Quillathe Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is well kept. Her hazel unseeing eyes seem to look past you.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great joy in being the best Fisher in town.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Quillathe Mellerelel, Female Elf Monk 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Breastplate.


Social Check DCs

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