Yevelda Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears professional attire. Her long silver hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with music.
History: She is the product a well kept family trust fund and as such has never really known need. Yevelda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is greedy.
Ideals: Joker, Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
Erky Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His tied-back hair is red. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his father.
History: Erky was raised in a hard working conservative environment. A gifted student he started as a Engraver, but he got bored and became a Sage. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Engraver again; and retire the richest man in the west
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp. Malachite (10 gp).
Forcas Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south to a Sellsword, Forcas learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Sellsword job and began his own company from there.
Motivation: Wants a kiss; and sabotage a competitor
Ideals: Justice. Flaws: PTSD. Bonds: Adventurer, Job, Has a crush. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Cora Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish white hair is in a traditional bowl cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her father.
History: Cora hails from a village terrorized by brigands. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Extrovert, Entrepeneur. Flaws: Addict, Racist. Bonds: Enemies. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 9 (-1) | 9 (-1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 cp.
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