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NPC Generator

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Advanced [show]


Creega Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her blue robe. She has a moderate pudge and is not very fit. Her golden hair has been sun bleached extensively. Her eyes are gray and beady.

Personality: She is happy with her job as a Unemployed. She turns her eye from what people do, preferring to live and let live. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was always a brilliant, if unscrupulous mind. She worked as a nervous Unemployed and found it very stressful. She is untrained/undisciplined, which makes her dangerous.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Creega Hampton, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)10 (+0) 4 (-3)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp.


Social Check DCs


Dee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her hair is long and brown with streaks of silver, and is pulled back with small red clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Dee was left her mother's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Religious, Military. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Dee High-hill, Female Halfling Monk 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills History +0, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Eva Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a violet shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has done her best to style her brown hair to look like a famous performer. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not trust anyone and sleeps with one eye open.

History: She was born at the edge of vast desert. Eva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by goblins. Eva was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Flaws: Emotional, Insomniac. Bonds: Nature, Enemies, Family. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Eva Martell, Female Half-Elf Expert 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)6 (-2) 7 (-2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs


Habor Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is lengthy. His eyes are silver.

Personality: Calm and collected, he is a well trained Layabout. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Habor began to lead the lost caravan. He has drifted from career to career and currently works as a Layabout.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Entrepeneur. Bonds: Job, Enemies, Criminal record. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Habor Talent, Male Tiefling Druid 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs

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