Flask Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His black fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Religious. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 5 (-3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Heather Bradford, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her tied-back hair is golden. She wears a mask on her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a logical person and will generally grow upset if things defy logic and science.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Callybon Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a large tan jacket. She wears a colorful flower in her auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She's looking for her big break; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Enemies, Adventurer. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 800 sp.
Burgell Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with pastel pants. He is physically well-built. He wears a Stetson hat to cover his moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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