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NPC Generator

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Ability Scores
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Advanced [show]


Sumnes Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west to a Guard, Sumnes learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Guard and was forced into it by her family; and wants to raise her children well

Ideals: Athletic, Philantrophist. Bonds: Job, Family. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Sumnes Nagel, Female Half-Elf Fighter 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Qualen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue trousers with grey and green striped suspenders. He wears various colorful collared shirts. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Qualen Fapplestamp, Male Gnome Barbarian 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Azurite (9 gp).


Social Check DCs


Synthrin Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her blue crest down. She has red eyes and a green hat with a brown feather.

Personality: Synthrin is depressed about a lot of things. She tends to be a nihilist. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She comes from a rich western family. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Adventurer, Rich. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Synthrin Ebynichtomonis, Female Dragonborn Wizard 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tree Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long orange fur kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Tree was left his mother's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting. Flaws: Antagonistic, Insomniac. Bonds: Military, Has a crush. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Tree Running, Male Tabaxi Druid 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 9 (-1)13 (+1)
Skills Athletics +2, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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