Pog Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He has wavy white hair. His fierce amber eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Pog studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pog took refuge in the ruined castle and found the beat up scythe and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Nature, Has a crush. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Quick In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her fur is greying and her face has many wrinkles. She has a tattooed face.
Personality: She is happy with her job as a Mortician. She turns her eye from what people do, preferring to live and let live. She enjoys reading and quiet.
History: The child of eastern immigrants she idolized her father. She worked as a nervous Mortician and found it very stressful. She's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Logical, Impeccable. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Zook Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears a blue coat over a green low-cut shirt, and a deerstalker hat upon his head. His hair is long and black with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Zook grew up listening to his mother's many stories. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Zook began to lead the lost caravan. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Entrepeneur. Bonds: Adventurer, Enemies, Has a crush. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 300 sp.
Nim Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely tan suit with white socks and a vest with buckled shoes. He has moderate length red hair. His hazel eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 5 years old his parents immigrated from the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out
Ideals: Justice, Impeccable. Flaws: Greedy. Bonds: Slave, Immigrant. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 10 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
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Their contribution stands as a beacon of hope for all adventurers!