Abalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a perfectly clean shirt and pair of pants, and a wedding ring on her left hand. With wild blonde hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants she idolized her father. Abalaba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Flaws: Addict, Shy. Bonds: Attractive, In love, Adventurer, Immigrant. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp.
Aldous Digby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 8 years old his parents immigrated from the west. A freak accident while working with his Beggar father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1500 sp. Red spinel (60 gp). Pink pearl (60 gp).
Rosalind Ryland, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. She keeps her long auburn hair kept up in a rat tail. Her violet eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in scimitar use. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To be a Masseuse again; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Passionate, Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Sarai Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a white armored body suit, with a simple black line shooting up and back down. She has styled her blonde hair well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels threatened by others.
Flaws: Shy, Fearful. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 5 (-3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 370 gp.
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Their contribution stands as a beacon of hope for all adventurers!
