Fragrant Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. His yellow fur is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them
History: Born in the north his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and a rival would like him out of the picture
Flaws: Addict, Ugly, Shy, PTSD. Bonds: Poor. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Meena Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is lengthy and is close to two feet long. She has gray eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a necromancer, Meena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Bonds: Enemies, Adventurer, Mentor, Rich. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
Raymond Westcott, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his halberd always slung over his shoulder, and carries halberds. His black hair is still thick. His eyes are hazel and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Fighting, Pacifist. Flaws: Disease. Bonds: Job, Rich. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 4 (-3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +0
Possessions: 110 gp. 3 Alchemist’s fire.
Akra Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on her belt. Her green crest, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Akra grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
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