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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Guy Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey clothing when he does not wear armor. His hair, while still mostly brown, has prominent grey streaks. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Glassblower, who enjoyed hunting, Guy was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He has worked as a Fisher like his mother before him.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Fighting, Artistic. Bonds: Job, Nature, Adventurer. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Guy Everly, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Ermina Badger, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her wide-brimmed hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Doctor, but she was a colossal failure. She struck the Bather job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Ermina Badger, Female Human Ranger 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (400 gp). Solid gold idol (200 gp). 3 Acid flasks.


Social Check DCs


Lamlis Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and usually wears his yellow robe and has his ceremonial dagger always slung over his shoulder. His left leg appears badly burned and disfigured. His brown hair is singed and shortened. His face is scarred and worn.

Personality: Lamlis wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. Lamlis was born on a far northern island where he grew up under the tutelage of his father, an expert Soapmaker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Lamlis Hanali, Male Half-Elf Commoner 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 700 sp. Finely wrought small gold bracelet (50 gp).


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his yellow fur in a flapper bob. His eyes are green and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Shadow In the Wind, Male Tabaxi Barbarian 2
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)13 (+1) 12 (+1)17 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp.


Social Check DCs

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