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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pirithin Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He sports a flattop hair cut. His ears are large.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC.

Flaws: Ugly, PTSD. Bonds: Has a crush, Adventurer, Rich. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Pirithin Elderberry, Male Halfling Fighter 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Urshar Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her hair is red and curly. Her brown eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels kind of lost in life; and a rival would like her out of the picture

Flaws: Antagonistic, Addict, PTSD, Depressed. Bonds: Criminal record. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Urshar Rumnaheim, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Irann Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west, but her parents moved at a very young age to the south. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and she's looking for her big break

Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Immigrant, Religious. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Irann Mellerelel, Female Half-Elf Rogue 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Therlin Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an entirely brown suit with tan socks and a vest with buckled shoes. Her brown hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Therlin is depressed about a lot of things. She tends to be a nihilist. She has all her life been fascinated with music.

History: When she was but 8 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Therlin Ungart, Female Dwarf Warrior 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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