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NPC Generator

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Advanced [show]


Giselle Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. Her hair is long and brown with streaks of silver, and is pulled back with small violet clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.

History: She was born into a rich family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Giselle Boleem, Female Half-Elf Paladin 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 4 (-3)9 (-1) 7 (-2)8 (-1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. Brown-green garnet (60 gp).


Social Check DCs


Seere Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seere is combative with any and all who dare try her patience in the slightest.

History: Born to a Butcher, her mother struggled to pay the bills. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Gifted, Justice, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Seere Virtue, Female Tiefling Aristocrat 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Rock crystal (70 gp). 1 Darkwood Buckler.


Social Check DCs


Conrad Royston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright grey suits and hats. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is a Chromatic Dragon in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Joker, Extrovert. Bonds: Poor, Adventurer, Family, Religious. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Conrad Royston, Male Human Commoner 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 9 (-1)12 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Blue quartz (8 gp).


Social Check DCs


Lone Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her white fur is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a brothel owner, Lone was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Lone was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She wants revenge against drow.

Flaws: Ugly, Shy. Bonds: Poor, Religious, Mentor, Enemies. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Lone Of Clay, Female Tabaxi Expert 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 8 (-1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs

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