Rael Berevan, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a long white beard with little hanging trinkets. His eyes are brown.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and dwarven compassion
Flaws: Racist, Secretive, Mundane, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 260 gp.
Morkral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his grey robe and has his spear always slung over his shoulder. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant violet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Morkral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Athletic. Flaws: Disease. Bonds: Family, Attractive, Enemies. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Rhodochrosite (9 gp). Rock crystal (80 gp). Tourmaline (120 gp).
Rangrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants, and carries spears. He keeps his white hair in a flapper bob. His eyes are blue.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born at the edge of vast forest. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Nature, Immigrant. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 19 (+4) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 4000 cp.
Diggory Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Locksmith. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the west. He worked as a nervous Locksmith and found it very stressful. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 40 gp.
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