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NPC Generator

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Advanced [show]


Sannl Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a worn and beaten armor. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Sannl Glanhig, Female Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 14 (+2)6 (-2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp. Large well-done wool tapestry (300 gp). 1 Breastplate.


Social Check DCs


Vezera Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her long rusty crest is drawn into a two foot long braid. Her thin eyebrows rest above her beady red eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Vezera lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to unite with her sister

Flaws: Ugly, Mundane. Bonds: Poor, Criminal record, Family. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Vezera Kimbatuul, Female Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Quillathe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her white hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Quillathe wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them

History: She was born several months after her father was called into army service. When Quillathe reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Military. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Quillathe Galanodel, Female Elf Warrior 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)4 (-3) 5 (-3)10 (+0)
Skills Animal Handling -1, Perception -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 120 gp.


Social Check DCs


Trym Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and prefers to wear flannel. Her blonde hair is greasy and uncared for. Her green eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She takes great joy in being the best Architect in town.

History: She was raised by priests from a young age. She helped her father out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly. Bonds: Religious, Job, Mentor, Guardian. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Trym Reedfellow, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)6 (-2) 9 (-1)8 (-1)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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