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NPC Generator

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Lvl.
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Seed

Advanced [show]


Elysande Benson, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her blonde hair is thinning but still full. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Jeweler business at a young age. As a young adult she joined a group advocating for an improvement in Human conditions. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Criminal record, Job. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Elysande Benson, Female Human Monk 2
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)5 (-3) 10 (+0)15 (+2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ridaro Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and dresses well, wearing violet shirts, loose pants, and blazers most of the time. She wears a top hat to cover her moderate length black hair. Her eyes are green and she is always smoking a pipe.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Architect father left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: A strong sense of loyalty to Half-Elven people; and she wants to meet her childhood hero

Flaws: Antagonistic, Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Ridaro Gentry, Female Half-Elf Fighter 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Bathin Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Bathin Anarchy, Male Tiefling Expert 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)8 (-1) 11 (+0)15 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Fonkin Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and he perpetually has his sickle ready. His hair is long and silver with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Spy and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Extrovert. Flaws: Lazy. Bonds: Religious, Job. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Fonkin Garrick, Male Gnome Ranger 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Nature +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs

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