Bundrigo Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. He is baby faced.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against orcs
Ideals: Entrepeneur, Joker. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Dilettante
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 5 (-3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp.
Greethen Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean green cloak covering his clean studded leather. His crest is green, silky, and of moderate length. This red eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Greethen was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Religious. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 5 (-3) | 14 (+2) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Fragrant Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her beige fur is braided into rings. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.
History: Fragrant hails from a village terrorized by orcs. Her homeland was ravaged by war and she spent much of her life rebuilding it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Enemies, Adventurer, Rich. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Travok Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He has a silver handlebar mustache and slicked back silver hair. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the south to a Adventurer, Travok learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He has achieved small success as a Adventurer.
Motivation: He is content; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy, PTSD, Mundane. Bonds: Job. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Azurite (5 gp).
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