Nemeia Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is greasy and uncared for. She is baby faced.
Personality: She is witty, but her monotone delivery comes off as unnerving She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her painting dream.
Motivation: Tiefling compassion; and she's attracted to the pc
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Mindartis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a tan coat. He sports a long brown beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Herbalist and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To protect his home; and he is greedy
Flaws: Secretive. Bonds: Adventurer, Rich, Job, Guardian. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp. Obsidian (6 gp).
Joser Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has styled his auburn hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Joser was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Spy. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent mother.
Ideals: Persistence. Bonds: Rich, Attractive, Family, Job. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2000 cp.
Purah Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green Stetson hat and green clothes. Her hair is cut close to her head. She has black eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Purah was raised in a hard working conservative environment. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Herbalist for hire.
Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc
Ideals: Impeccable, Joker. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Superior lock. 1 Silk rope. 1 Hourglass.
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