Two Llamas Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit. He keeps his white fur in a pixie cut. His eyes are blue and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He was granted druidic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Impeccable, Pacifist, Gifted, Optimist. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 6 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 5000 cp.
Seere Fright, Female Tiefling [Permalink]
Personal [hide]
Description: This woman tends to wear a large black jacket. She has a penchant for wearing a ring with an oversized opal on her right hand. She wears her chestnut hair down. She has several tiny opal earrings on each ear.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy, self-centered, vain, and jealous.
History: Born in the south to a Farmer, Seere learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and money/treasure
Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 6 (-2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Wella Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a large red jacket. Her auburn hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Wella never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Family, Mentor, In love, Job. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 800 sp. Sardonyx (20 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).
Spring Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears professional attire. Her fur is orange, silky, and of moderate length. She has a dull look in her copper eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Flaws: Impulsive, Racist. Bonds: Attractive, Nature, Rich. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 80 gp.
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