Vapula Belief, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a robe, a symbol of the sun god around her neck, and a whip on her belt, and is pretty ugly. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Dwarven culture. She plays an instrument quite well.
History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac, Racist. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Rose (40 gp).
Grûblik Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky white painted plate armor. His silver hair is thinning but still full. His brown eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. Grûblik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Flaws: Addict. Bonds: Immigrant, Family, Rich, In love. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 2 (-4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 2000 sp. Red spinel (160 gp). Jet (160 gp). 1 Half-Plate.
Dee Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears a well pressed and immaculate suit (or dress). Her clothes are grease stained in places. Her silver hair is slicked back into a classic pompadour. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Carpenter, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Red garnet (40 gp).
Cloud Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her white fur is thinning but still full. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She also is a firm believer in the womanly ideal.
History: She was born in a small island village. A gifted student she started as a Dyer, but she got bored and became a Banker. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and she feels the way she acts is they only way to get by in the world
Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Poor, Nature, Job. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!