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NPC Generator

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Advanced [show]


Rosamund Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely yellow suit with violet socks and a vest with buckled shoes and is in decent physical shape. Her white hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her mother raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Glassblower like her father before her.

Motivation: Further expansion of business; and to be a courier again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Nature, Job. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Rosamund Mellerelel, Female Half-Elf Druid 3
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Dariff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries pickaxes. She wears her auburn hair down. Her blue eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of western immigrants she idolized her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants her loneliness to end.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Dariff Steelfist, Female Dwarf Paladin 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 10 (+0)7 (-2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 130 gp. Malachite (4 gp).


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. With a patchy white beard and wild white hair. His gray eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Warryn was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and regain custody of his daughter

Flaws: Antagonistic, Depressed. Bonds: Family, Job, Adventurer. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Warryn Scheppen, Male Gnome Ranger 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Deception +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He has no fur. His hazel eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Family. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Three In Shadow, Male Tabaxi Bard 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 160 gp.


Social Check DCs

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