Anne Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. She worked as a nervous Bricklayer and found it very stressful. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Flaws: Terse. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her fur is gray and very short. Her face is covered beneath a completely black helmet.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.
History: She was born in the east, but her parents moved at a very young age to the west. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, Religious. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Jasper (20 gp).
Pirithin Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His brown hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his small white hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Cook, who enjoyed hunting, Pirithin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pirithin took refuge in the ruined castle and found the beat up longsword and armor he uses now. He then took over the family business and is one of the better Spy for hire.
Motivation: To be a Cook again.
Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Nature, Job. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Hoshgrish Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright white suits and hats. His blonde hair is unkempt and raggedy. His eyes are gray.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and revenge
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1800 sp.
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