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NPC Generator

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Advanced [show]


Balam Music, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with brown pants, and he perpetually has his crossbow ready. He keeps his dark red hair in a flapper bob. His silver eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a son. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Criminal record, In love. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Balam Music, Male Tiefling Druid 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 5 (-3)8 (-1) 11 (+0)7 (-2)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Qemuel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright black suits and hats. His purple hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Qemuel was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Poor, Immigrant, Guardian. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Qemuel Fortune, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)9 (-1) 13 (+1)6 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Pearl Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and typically wears white cloth garments or leather armor. Her white hair is lengthy and is close to two feet long. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Carter, Pearl learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Pearl Glenfellow, Female Halfling Warlock 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp.


Social Check DCs


Phelaia Blur, Female Tiefling [Permalink]

Personal [hide]

Description: This woman sports black clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her purple hair is kept up in a ponytail inside a broad hat. She wears round tiny glasses practically rammed into her face.

Personality: Phelaia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised by priests from a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Logical. Bonds: Rich, Religious, Mentor. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Phelaia Blur, Female Tiefling Druid 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 10 pp. Bloodstone (70 gp).


Social Check DCs

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