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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Skirt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He keeps his long beige fur kept up in a rat tail. His yellow eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Skirt In the Wind, Male Tabaxi Druid 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. Chrysoprase (20 gp).


Social Check DCs


Zephan Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a green and black robe with the hood down. His silver hair is thinning but still full. His gold eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Zephan hails from a village terrorized by dire rats. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Further expansion of business.

Flaws: Mundane. Bonds: Slave, Enemies, Job. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Zephan Disdain, Male Tiefling Warrior 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)8 (-1) 11 (+0)18 (+4)
Skills Deception +6, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1 Backpack.


Social Check DCs


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His orange fur is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: Gifted from a young age, River studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. After a long history of fighting, River and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

River Of Dragons, Male Tabaxi Barbarian 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 6 (-2)9 (-1)
Skills Animal Handling +0, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Jasper (60 gp).


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears rags and sports a simple walking cane, marred by beers. He keeps his chestnut hair in a flapper bob. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. After coming to the age of reason, Immeral took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Disease, Depressed. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Immeral Meliamne, Male Elf Adept 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. Brown-green garnet (150 gp).


Social Check DCs

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