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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seraphina Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with yellow and grey striped suspenders. She wears various colorful collared shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her brown hair in a pixie cut. Her gray eyes peer out from beneath her feathered red hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Seraphina was raised in a hard working conservative environment. When Seraphina reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: She wants to meet her childhood hero; and to prove her worth to the world

Flaws: Impulsive. Bonds: Family, Job, Military, Adventurer. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Seraphina Thorngage, Female Halfling Aristocrat 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills History +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. Rock crystal (60 gp).


Social Check DCs


River Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely brown suit with grey socks and a vest with buckled shoes. She wears her gray fur down. Her yellow eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was always a brilliant, if unscrupulous mind. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Religious. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

River Thunder, Female Tabaxi Ranger 1
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Windy In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his dagger ready. His fur is cut close to his head. He has a dull look in his copper eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. Cursed with vampirism at a very young age, Windy has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Windy In the Morning, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp. Golden pearl (160 gp).


Social Check DCs


Nala Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a green poncho over her likewise colored trousers and shirt. Her crest is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She will rave to anyone who will listen. She can't help but pocket interesting objects she comes across

History: She was raised by priests from a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insane. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Nala Esstyrlynn, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs

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