Ur-Masi Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His golden hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. Through the years after Ur-Masi was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ur-Masi's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Disease, Antagonistic, Depressed. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 1 (-5) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 5 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Barbena Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. She has dyed her greying black hair a little too much giving a sharp black color. She has a dull look in her gray eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a small toy that she constantly fidgets with.
History: Born in the south to a Cartwright, Barbena learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Professionalism. Flaws: Addict. Bonds: Immigrant, Job, Rich. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.
Alston Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear tan clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Ugly, Secretive, Antagonistic. Bonds: Family, Job. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 5 (-3) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 40 gp.
Charles Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Charles was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and wants to work out more often
Ideals: Fighting, Athletic, Extrovert. Bonds: Attractive. Occupation: Blacksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 3000 cp.
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