Felosial Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple violet robe with white stripes complete with hood. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Felosial embodies much of what other species detest in the Half-Elves. She is frequently practicing swordplay.
History: Sold as a small child to a wizard, Felosial was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Flaws: Antagonistic. Bonds: Military, Mentor, Attractive. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 6 (-2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Naill Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.
History: He was born in the south, but his parents moved at a very young age to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Professionalism. Flaws: Disease, Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 4 (-3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. Amethyst (70 gp).
Merla Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She sports white clothing, slightly heavier than average wear. She has styled her auburn hair well, parting it to the right. Her eyes are a pleasant gray.
Personality: She is extraordinarily eccentric. She also hits on women, regardless of circumstances.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Over the years she perfected her riding and shooting skills. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Assassin and was forced into it by her family; and regain custody of her daughter
Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Nature, Family. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Arnold Royal, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man sports brown clothing, slightly heavier than average wear. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: While he acts the brute, he is far gentler than he would appear. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the north to a Hunter, Arnold learned a great deal about his mother's area of expertise. A gifted student he started as a Banker, but he got bored and became a Hunter. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To reunite with his absent mother; and he has money and likes to spend it
Ideals: Fighting. Bonds: Attractive, Job, Rich, Family. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 9000 cp.
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