Shax Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her blue hair is braided into rings. Her eyes are a pleasant red.
Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She dropped out of school to support her sick mother, and resented it. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Jocelyn Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries clubs. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Joker, Justice. Bonds: Slave, Adventurer. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 6 (-2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).
Roland Darby, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast island. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a crush on the local Bookbinder.
Ideals: Fighting, Joker, Opinionated. Flaws: Ugly. Bonds: Nature. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Eye agate (9 gp).
Gilthur Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries warhammers. He keeps his long silver hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Fighting, Entrepeneur. Flaws: Depressed, Selfish, Racist. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 5000 cp. A life-sized copper and silver statuette of a cockatrice. (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver chalice with lapis lazuli gems (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
