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NPC Generator

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Advanced [show]


Creega Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She has a penchant for wearing a ring with an oversized jet on her left hand. Her red hair has been sun bleached extensively. Her green eyes dart from person to person.

Personality: Eccentric and domineering, Creega will drive conversation. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Extrovert, Artistic. Bonds: Attractive, Rich, Family. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Creega Cotton, Female Half-Orc Warlock 2
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)8 (-1) 9 (-1)5 (-3)
Skills Athletics +3, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Verin Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her dark red hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north to a Map Maker, Verin learned a great deal about her mother's area of expertise. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Verin Calm, Female Tiefling Expert 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 7 (-2)6 (-2) 10 (+0)12 (+1)
Skills Arcana +0, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 120 gp. 1 Masterwork studded leather.


Social Check DCs


Mardnab Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, tan cloak. Her red hair is drawn into a tight pony tail with a card scrunchie. Her fierce blue eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast forest. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Nature, Criminal record, Family. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Mardnab Glittergem, Female Gnome Druid 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 5 (-3)8 (-1)
Skills Insight -1, Nature +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a fancy brown dress. Her yellow fur is smooth and relatively long. She has a dull look in her blue eyes.

Personality: Overbrimming with self-confidence, Emerald isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born in the west, but her parents moved at a very young age to the north. A gifted student she started as a Server, but she got bored and became a Ruler. She inherited the family business which she has now maintained for 7 years.

Motivation: Marry her sister to traveling adventurers; and regain custody of her son

Ideals: Impeccable, Artistic. Bonds: Attractive, Family, Immigrant, Job. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Bard 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 11 (+0)18 (+4)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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