Symma Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan armored body suit, with a simple black line shooting up and back down. Her tied-back hair is white. She wears round tiny glasses practically rammed into her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. When Symma reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and wants to raise her children well
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp. A roughly beaten golden orb (180 gp).
Great Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in a clean pastel cloak covering his clean studded leather. His red fur has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
Possessions: 150 gp.
Peren Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair, when down, is lengthy. His blue unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Disease, Shy. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Red garnet (80 gp).
Quillathe Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is almost excessively polite to everyone, even when angry. She is harsh and unforgiving.
History: Quillathe was raised in a hard working conservative environment. A gifted student she started as a Barrister, but she got bored and became a Bather. She has achieved small success as a Bather.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Smoky quartz (50 gp).
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