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NPC Generator

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Advanced [show]


Katherine Westcott, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her green eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born several months after her mother was called into army service. Katherine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Katherine decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Persistence, Philantrophist. Bonds: Immigrant, Military, Criminal record. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Katherine Westcott, Female Human Barbarian 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Hoshû Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a white coat over a black low-cut shirt, and a Stetson hat upon his head. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Hoshû was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Addict, Mundane. Bonds: Enemies, Poor. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Hoshû Hartford, Male Half-Orc Paladin 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp. Rose (50 gp).


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His red hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his broad grey hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Thomas Bradly, Male Human Warlock 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)4 (-3) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp.


Social Check DCs


Luthra Welber, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length golden hair. Her eyes are blue and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.

Motivation: A deep hatred of illithids; and someone believes her a fraud

Flaws: Ugly, Impulsive. Bonds: Enemies, Rich. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Luthra Welber, Female Gnome Warrior 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)6 (-2) 14 (+2)6 (-2)
Skills Investigation +0, Performance +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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