Charles Garfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a hammer on his belt. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Armorer in town.
History: Charles was raised in a hard working conservative environment. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Charles's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Armorer and was forced into it by his family; and to unite with his sister
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job, Family. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 7 (-2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 270 gp. 1 Good lock.
Eberk Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears grey cloth garments or leather armor. His brown hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Eberk embodies much of what other species detest in the Dwarves. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the east. Through the years after Eberk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Eberk's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 11 (+0) | 9 (-1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
Mormo Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He has wavy blue hair. His red eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Mormo embodies much of what other species detest in the Tieflings. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp. Chrysoprase (50 gp).
Edge Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown tunic with green highlights, and long tan pants that bunch up around her shoes. Her lavender fur is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not trust anyone and sleeps with one eye open.
History: She was born in the west, but her parents moved at a very young age to the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the west, certain she would find work there.
Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable. Flaws: Ugly, Insomniac. Bonds: Immigrant, In love. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 9 (-1) | 6 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp. Tourmaline (160 gp). 2 Antitoxin.
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