Trym Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and has a large red mantle and cape that has been intricately interwoven into her green robe. She has white hair. She has a dull look in her brown eyes.
Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a forest tribe. She found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Adventurer. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. 1 Chain shirt.
Beatrice Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born several months after her mother was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 2 years later her spouse died after the birth of her son. Heartbroken, Beatrice never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the east
Ideals: Entrepeneur, Passionate, Optimist. Bonds: In love, Military. Occupation: Bookbinder
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Eye agate (10 gp).
Oriax Art, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. His purple hair has been sun bleached extensively. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oriax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriax. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Philantrophist, Justice, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
Dagger In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his orange fur well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 6 years old his parents immigrated from the west. His mother was a soldier and died while he was still young. Dagger was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Criminal record, Adventurer, Immigrant, Military. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. 1 Climber’s kit. 1 Masterwork manacles. 1 Magnifying glass.
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