Yurgunn Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is well dressed, but even with her fine clothing she looks run-down. Her golden hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: Yurgunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Born in the south her family was never financially stable. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has never given up on her painting dream.
Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 150 gp.
Melech Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large green jacket. He wears a top hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Flaws: Insomniac, Antagonistic, Mundane. Bonds: Family, Rich, Religious. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ulfgar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Ulfgar lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Depressed, Antagonistic, Insane. Bonds: Rich, Attractive, Family. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp. 4 Alchemist’s fire.
Immeral Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Immeral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. When Immeral reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many dire rats want him driven away; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 3 (-4) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp.
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