Mella Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears professional attire. Her hair is blonde and curly. Her eyes are hazel.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her father. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
Sethrekar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his rusty crest down. He has gold eyes.
Personality: A skeptical and narcissistic man, Sethrekar's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Sethrekar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp.
Tomph Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western woman wears a black costume with the symbols of her god on her torso. Her hair is cut close to her head. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Tomph was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Armorer and was forced into it by her family; and an old rival family wants her found
Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Job, Family. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 500 sp. Star rose quartz (30 gp).
Theriatis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Barkeep uniform. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves painting and to teach people painting more than just about anything. He is skeptical of what others tell him and is slow to trust.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Barkeep like his mother before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job, Poor. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
