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NPC Generator

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Advanced [show]


Shadow Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'5". She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and her gloved hand is found clutching a morningstar. Her gray fur is lengthy. Her hazel eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and a strong sense of loyalty to tabaxi people

Flaws: Shy, Ugly, Racist. Bonds: Rich, Family. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Shadow Wing, Female Tabaxi Expert 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)6 (-2) 10 (+0)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roge High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his blonde hair. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Roge took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Gifted. Bonds: Adventurer, Attractive. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Roge High-hill, Male Halfling Commoner 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Markosian Generous, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a well pressed and immaculate suit (or dress). Her whole body is exceptionally muscular. Her hair is black, silky, and of moderate length. Her eyes are a pleasant gold.

Personality: She dislikes all the random violence that takes place in the south. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After months of barely getting by, Markosian managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Wants her loneliness to end; and to unite with her sister

Ideals: Pacifist, Gifted. Bonds: Immigrant, Attractive, Poor. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Markosian Generous, Female Tiefling Barbarian 1
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 4 (-3)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp. Silver pearl (150 gp).


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red fur is kept up in a ponytail inside a broad hat. His eyes are copper and catlike.

Personality: Shifting speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. After a long history of fighting, Shifting and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Racist, Antagonistic. Bonds: Rich, Religious. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Shifting Paws, Male Tabaxi Fighter 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs

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