Phann Firahel, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman dresses in blue turtlenecks beneath a white coat with black slacks. Her chestnut hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Guardian. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 300 sp.
Fonkin Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man wears a tan coat over a black low-cut shirt, and a broad hat upon his head. He wears a colorful flower in his red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Shipwright, his father struggled to pay the bills. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets
Flaws: Insane. Bonds: Attractive, Guardian, Slave, Poor. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 30 pp.
Theobald Colby, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his auburn hair in a flapper bob. His hazel eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west, but his parents moved at a very young age to the east. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 6 (-2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 6000 cp. Rhodochrosite (15 gp). 2 Holy water.
Vistra Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She is physically well-built. Her silver hair is unkempt and raggedy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Sold as a small child to a necromancer, Vistra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a soldier and died while she was still young. Vistra was left her mother's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by orcs. Vistra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Someone believes her a fraud; and many orcs want her driven away
Flaws: Ugly. Bonds: Poor, Enemies, Military, Mentor. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp. Onyx (80 gp). 1 Masterwork Uncommon Weapon.
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