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NPC Generator

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Advanced [show]


Tarhun Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His crest is cut close to his head. This gold eyed westerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Tarhun was born with his father's beautiful face. Tarhun was born on a far western forest where he grew up under the tutelage of his father, an expert Jeweler. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Guardian. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Tarhun Nemmonis, Male Dragonborn Barbarian 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Greethen Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He wears a broad hat to cover his moderate length brass crest. His fierce gold eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Dyer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and wants his loneliness to end

Bonds: Attractive, Family, Job, Mentor, Has a crush. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Greethen Lhamboldennish, Male Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Woods, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his lance. He has a moderate pudge and is not very fit. His red hair is heavily combed to the right. This violet eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Everard Woods, Male Human Monk 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 4 (-3)16 (+3) 7 (-2)16 (+3)
Skills Perception +0, Religion +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 300 sp. 1 Disguise kit.


Social Check DCs


Thava Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has brass crest. Her eyes are red and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Thava was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Thava decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture.

Ideals: Athletic, Philantrophist, Optimist. Bonds: Military, Criminal record. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Thava Delmirev, Female Dragonborn Monk 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 7 (-2)12 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 10 pp. Banded agate (7 gp).


Social Check DCs

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