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NPC Generator

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Advanced [show]


Rimmon Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Terse, Racist. Bonds: Adventurer, Religious, Family. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Rimmon Grief, Male Tiefling Expert 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Modean Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, and carries kukris. His white hair, when down, is lengthy. His eyes are likewise white.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting, Entrepeneur. Flaws: Cynical, Forgetful. Bonds: Adventurer. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Modean Ennui, Male Tiefling Ranger 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)10 (+0) 11 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1300 sp. Red-brown spinel (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Kite Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her gray fur is knotted and matted. Her face is scarred and worn.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Flattery will make her almost putty in your hands.

History: She was born in the south. In her 11th year, her parents were killed by a orcs raid, leaving Kite alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Kite was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Revenge; and she is greedy

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant, Enemies. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Kite Grass, Female Tabaxi Paladin 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 3 (-4)9 (-1) 6 (-2)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. Freshwater pearl (14 gp).


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Senteq was born on a far northern plains where he grew up under the tutelage of his father, an expert Tanner. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and he would like to get married and retire

Ideals: Optimist, Fighting. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Senteq Raulnor, Male Gnome Cleric 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)7 (-2) 15 (+2)7 (-2)
Skills Persuasion +0, Sleight of Hand -1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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