Gell England, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black wide-brimmed hat and black clothes. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to unite with his brother
Flaws: Sensitive, Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 5 (-3) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 sp.
Delebean Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Map Maker soon after.
Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Military, Adventurer. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. 3 Alchemist’s fire.
Markosian Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a long, green cloak. Her chestnut hair is knotted and matted. Her half smiles and black eyes are beguiling and draw you in.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: She desires power and/or immortality; and she is greedy
Ideals: Athletic, Persistence. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. Hematite (10 gp).
Quick Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'8" and muscular, this western man wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is brown and very short. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.
History: Quick was raised in a hard working conservative environment. He worked as a nervous Fortune-teller and found it very stressful. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Hedonist. Bonds: Poor, Attractive, Job. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. Golden yellow topaz (200 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

