Tree Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear flannel. Her gray fur is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. When Tree reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: Expand her business; and money/treasure
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 100 sp.
Jelenneth Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears blue trousers with black and blue striped suspenders. She wears various colorful collared shirts. Her whole body is exceptionally muscular. Her blonde hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also has developed a complete distrust of the Bather profession.
History: Jelenneth lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is searching for what she claims is her rightful reward.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and an old rival family wants her found
Ideals: Optimist. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 3 (-4) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 50 gp.
Sapply Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Fletcher uniform. His black hair is still thick. His brown eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: To be a Apothecary again; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict. Bonds: Job, Attractive, Poor. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 6 (-2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 130 gp.
Quarion Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His long auburn hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.
History: He served in the navy to pay for his family's outstanding loans. Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: To be a Servant again; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Rich, Job, Attractive, Military, Criminal record. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 5 (-3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 3000 cp.
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