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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ribbles Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His red hair is drawn into a tight pony tail with a skull scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Born in the east to a Jeweler, Ribbles learned a great deal about his father's area of expertise. A gifted student he started as a Architect, but he got bored and became a Jeweler. He has achieved small success as a Jeweler.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Job, Enemies. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Ribbles Leffery, Male Gnome Warrior 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair is cut short. He wears a mask on his face.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Servant mother left him crippled. During his travels, Fargrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fargrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fargrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To pay off his debts; and to reunite with his old friends

Flaws: Shy, Disease. Bonds: Job, Adventurer, Debt. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Fargrim Aranore, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hobart Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red costume with the symbols of his god on his torso. He has styled his black hair well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Hobart was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hobart's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and many giants want him driven away

Flaws: Antagonistic, Racist, Ugly. Bonds: Enemies, Adventurer. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Hobart Jamjar, Male Halfling Aristocrat 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 13 (+1)5 (-3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 340 gp. 1 Bullseye lantern.


Social Check DCs


Cockaby Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He has a long red beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: Cockaby is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Rich, Debt. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Cockaby Fabblestabble, Male Gnome Expert 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs

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