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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nissa Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple red line shooting up and back down. She has shaved her head bald. Her eyes are likewise amber.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.

History: She got into the Mason business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Mason like her mother before her.

Motivation: She wants to meet her childhood hero.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Nissa Pilwicken, Female Gnome Druid 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Antitoxin.


Social Check DCs


Jane Gentry, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'11" and wears brown leather gloves, a brown jacket, and tight pants. She has slicked back golden hair. Her eyes are violet and beady.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the east. As a young adult she joined a group advocating for an improvement in Human conditions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist. Bonds: Job, Family, Immigrant. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Jane Gentry, Female Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 9 (-1)9 (-1) 14 (+2)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 160 gp. Eye agate (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Reirak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey tunic with blue highlights, and long black pants that bunch up around his shoes. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Debt. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Reirak Torevir, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 11 (+0)3 (-4)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Qualen Horcusporcus, Male Gnome Bard 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs

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