Reeza Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. Her hair is short and blonde. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: The child of a Layabout, who enjoyed hunting, Reeza was taken on many hunting expeditions. After coming to the age of reason, Reeza took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to prove her worth to the world
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. 1 Masterwork Common Melee.
Flask Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her fur is cut close to her head. She has gleaming, smiling blue eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is frequently practicing swordplay.
History: She was born in the east, but her parents moved at a very young age to the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Ruler for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Disciplined. Bonds: Rich, Military, Immigrant, Job. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 6 (-2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp.
Marastyr Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. She has a dull look in her violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is an amazing painter.
History: She was raised in a plains tribe. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp. Coral (130 gp).
Baradad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He keeps his red crest in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently the stress of being a Glassblower has made it difficult for him to sleep.
Motivation: An old rival family wants him found.
Flaws: Insomniac. Bonds: Has a crush, Job, Military, Family. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 21 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Ignan, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 370 gp. Iolite (40 gp). 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!

