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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beatrice Bentham, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Scribe but believes her peers are too gung-ho.

History: She was born in the south. Beatrice was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Scribe. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Pacifist, Entrepeneur. Flaws: Secretive. Bonds: Adventurer, Immigrant. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Beatrice Bentham, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)8 (-1) 7 (-2)9 (-1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Tomph Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear flannel. Her silver hair is wavy and long. Her eyes are green and catlike.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Herbalist, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Criminal record. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Tomph Sherwood, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)4 (-3) 4 (-3)8 (-1)
Skills Acrobatics +0, Insight -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. Coral (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Watson Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Watson was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Watson Quickstep, Male Halfling Aristocrat 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Amber (50 gp).


Social Check DCs


Bertram Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His brown hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Bertram was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Athletic. Bonds: Attractive, Adventurer. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Bertram Smoothhands, Male Halfling Adept 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)6 (-2) 3 (-4)15 (+2)
Skills Animal Handling -2, Investigation +0
Senses Passive Perception 6
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 500 sp. Silver ewer (20 gp).


Social Check DCs

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