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NPC Generator

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Advanced [show]


Traubon Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey shirt with thin brown vertical stripes and black pants. He has a very tight haircut. His blue eyes peer out from beneath his Stetson grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Architect job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Adventurer, Job. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Traubon Graybeard, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills History +4, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp. Zircon (50 gp). 1 Superior lock.


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His long red hair is drawn into a two foot long braid. His eyes are green and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Miller, Wymar learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Miller for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Wymar Woods, Male Human Adept 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Jebeddo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear tan tank tops with white pants. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Poor. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Jebeddo Tarkelby, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 16 (+3)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. Banded agate (13 gp).


Social Check DCs


Medrash Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his black robe and has his warhammer always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He has styled his red crest well, parting it to the right. His eyes are red and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Religious, Mentor. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Medrash Grrrmmballhyst, Male Dragonborn Bard 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 20 gp.


Social Check DCs

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